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Talking Targon with the Foundations team

 
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Gargamel



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PostPosted: Thu 8:36, 03 Mar 2016    Post subject: Talking Targon with the Foundations team

Mount Targon is one of Runeterra’s most famous locations, a place with strong connections to League’s champions and rife with immense storytelling potential. The folks over on the League Community Podcast recently sat down with some of Riot’s Foundations team to gain insight into how its work helps build the framework for these stories, and to learn how champ bios, faction deep-dives, and art come together to create deeper worlds.

Not the podcast type? No worries—we’ve distilled the chat into the (slightly) shorter roundtable below.

Ant Reynolds, lead Foundations writer: Targon is one of those places that gives us just a lot of storytelling opportunities. It’s got characters we all love and there’s some great stories around it, but we haven’t ever gone into it with too much depth. So it was a bit of a blank slate for us. It gave us a really good chance to dive in and start creating something truly unique.

Graham McNeill, senior narrative writer: Mount Targon is this enormous Everest-type mountain in Runeterra. It’s very much a place of pilgrimage in the world. Those who go there are drawn to the mountain. It’s a journey they feel they have to make. And when you get to the mountain—which is in itself an arduous and life-threatening journey of months or years—there’s a sense that this is just the beginning. Even though you’ve trekked for years and sacrificed everything just to get there, that was just the preamble to starting your climb.Now the [link widoczny dla zalogowanych] market is a mess, from the original WOW to today's LOL, we have experienced twists and turns.However, we insist on until now. Because we are a group of people who love games and hope to offer our enthusiasm and sweat to like-minded gamers [link widoczny dla zalogowanych].We never forget our original intention of setting up the team is to create the best game experience for our customers.

Reynolds: Eric Canete, one of the artists on the Foundations team was doing some concept-type ideas just looking at some of our Targon champions and doing different versions of them, and some of the images were super striking. It was kind of bringing in a lot more of the celestial feel to it, looking at some of these characters as though they were almost myth-like. You could imagine someone looking up at the night sky, seeing things like constellations and the movements of the different planetary things—you could imagine them creating these myths.


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